iPad Appidemic: Beyond Ynth HD
[info]techupdates

Section: iPhone / iPod touch / iPad, iPad, iPhone, iPod touch, iDevice Apps, Features, Appidemic

I’ve played quite a few side-scrolling adventure games on both my iPhone 3GS and iPad. While most of them were good, I have to say nothing’s come close to how well Beyond Ynth was designed. Put a cute little bug on a side-scrolling journey in a game that both kids and adults would enjoy and you have the best formula for an entertaining game.



Beyond Ynth HD




What is it?



Beyond Ynth is a side-scrolling adventure game in which you take control of a bug named Kribl who is on a journey to bring light back to his Kingdom of Kriblonia. To win the game, you must find all the light-giving Dazzly Diamonds stolen (of course) by the villains of the game: the Four Dark Spiders of the Apocalypse. To retrieve these diamonds you must traverse “terrifying territories” such as foggy forests, icy mountains, volcano volleys, and deserts.



Beyond Ynth HD




Each of these territories has its share of challenges and obstacles that will try to stop you from completing the levels. Each level requires some strategy to complete it, as Beyond Ynth is not just your usual “run-towards-the-end-while-avoiding-obstacles” type of side-scrolling game.



How does it work?



The game gives you four buttons to use in controlling Krible: walk forward or backward and jump forward or backward. The two forward motion buttons are located on the right side of your iPad’s screen while the two backward buttons are at the opposite ends. Along the way, you can push objects or use them to break wooden sides so you can pass through a closed block. Aside from moving forward or backward, your character will also push wooden boxes, which vary in sizes. You can use these boxes to get to specific points in the game, and most of the time these blocks are necessary to advance through the game.






While this may seem too easy, well…it is. But from time to time you will experience difficulty in advancing your character if you don’t strategize carefully when moving the box while your character is inside.



Is it Contagious?



Definitely. Beyond Ynth has great, varied gameplay, great-looking game environments, a cute character, and enough challenges and puzzles to make this game addictive. I didn’t notice anything wrong with the game, or maybe I was just so engrossed that I didn’t notice even a minor flaw.



Obviously, you’d expect that we recommend this game. Well, yes we do.



Category: Puzzle/Adventure games

Developer: FDG Entertainment

Cost: $5.99

Download: Byond Ynth HD (also available for iPhone)


Full Story » | Written by Arnold Zafra for Appletell. | Comment on this Article »


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Update your iPhone to iOS 4.1
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The new iOS 4.1 Software Update includes improvements to syncing contacts and calendars with MobileMe and we recommend installing it on your iPhone or iPod touch. For more information on iOS 4.1, including new features and the devices it supports, go here.


To get the iOS 4.1 Software Update, connect your device to your computer, select it in the iTunes source list, and click "Update."



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TUAW TV Live: If at first you don't succeed, try again at 5 PM EDT
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Due to technical issues last Wednesday, my planned TUAW TV Live episode with podcaster Sam Levin of AppMinute never got off the ground. Well, we're not going to let a little DNS issue stop our fun!



Join Sam and me at 5 PM EDT today as we chat about iOS apps, whether or not Android poses a threat in the tablet computing world, and maybe even do a few giveaways.



Just drop by TUAW.com a little before the start of the show to get logged into the chat and get the Ustream ads out of the way before we begin. I'll have full instructions on how to watch and participate in this live weekly event. And please, think good thoughts so we won't have a repeat of last week's technical problems...

TUAWTUAW TV Live: If at first you don't succeed, try again at 5 PM EDT originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 29 Sep 2010 13:30:00 EST. Please see our terms for use of feeds.

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This Week In Video Game Criticism: Socrates, Cyborgs, And Game Worlds
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[This week, our partnership with game criticism site Critical Distance brings us picks from Ben Abraham, including gaming cyborgs, examples from Socrates, and lessons from Populous.] Time to wade through the latest This Week in Video Game Criticism, now in rapidfire-mode since there's so much to get through. Firstly, Fraser Allison at Red Kings Dream writes about 'A grammar of games'. Next, Tom Francis writing for PC Gamer informs us of some Spade related violence ...



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Queuing and downloading in the App Store
[info]techupdates
Here's a great idea from Ryan Cash to put iOS apps unavailable for immediate download into a queue that will automatically resume when they become available.



Ryan notes that he often buys iOS apps when he's out and about, whether it be on the recommendation of a friend, riding in a car, etc. The problem is that many of the target apps are over the 20MB 3G limit. I've experienced this myself, as well as the inevitable conclusion: I forget to try again once I'm within range of a Wi-Fi network, and the app's author has lost that sale.



Ryan suggests an "add to queue" option to accompany or follow the notification at right, which would put that download into a holding pattern until the iPhone found a Wi-Fi network. That way, the download would resume, we'd get that cool app we were motivated to buy earlier, and the author will get the sale.



Additionally, Ryan suggests that a queue could keep the user from being pushed out of the store to initiate a download, so that they could tap and get several apps going at once.



They're both interesting ideas, though I wonder if battery life would be affected if a queued app were continually polling for a Wi-Fi network (say you're out for 9 hours). What do you all think?

TUAWQueuing and downloading in the App Store originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 29 Sep 2010 15:00:00 EST. Please see our terms for use of feeds.

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TUAW's Daily App: Weather HD for iPhone
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You may already know all about Weather HD -- the app made a nice splash when it was released early in the iPad's life. But Vimov has just released it for the iPhone, and even on the smaller screen, it leaves quite an impression. The idea is that instead of a tiny little icon or a big number telling you the weather, you get a full, bright screen of whatever the weather's like near you (or what it's going to be like in an hourly or daily forecast).



The app is super simple on purpose, so if you're looking for full maps, video, or more detailed information, you'll have to go elsewhere (I usually use the free Weather Channel app for more in-depth weather updates). Still, for just 99 cents, Weather HD is worth having around if all you need to check every once in a while is the temperature and forecast.



And heck, if you already bought it for the iPad, the new version is universal, so you've got iPhone and iPod touch support anyway.

TUAWTUAW's Daily App: Weather HD for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 30 Sep 2010 08:00:00 EST. Please see our terms for use of feeds.

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Maccast 2010.05.31 - No Agenda
[info]techupdates

A podcast about all things Macintosh. For Mac geeks, by Mac geeks. Episode 304. We try out a little something new on this episode. I invited my friends Victor (Typical Mac User) and Ken (Mac OS Ken) over to chat about all things Mac, but did it without any prep, outlines, or show notes. Take a listen to what happens when you just get a couple of Mac geeks on Skype and start gabbing.



Links


Typical Mac User


Mac OS Ken


Back Blaze


Pogo Plug


Drobo


Dropbox


Good Reader


Know Tech



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Maker Faire Interview: DIY-King Ben Heck Talks Bill Paxton, Xbox Modding
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Ben Heck Bond Pose

Ben Heck is an all star in the field of DIY and modding. The man who has turned almost every game console under the sun into a portable system (be it handheld or laptop) now has his own show dedicated to making his fans' DIY dreams into reality. Mr. Heckendorn took time out of his hectic schedule of soldering and ripping things apart to chat with us at Maker Faire this weekend. Read on after the break to find out about his favorite project, the tool that could make him cry and a glimpse of his mind-blowing portable workstation.

Continue reading Maker Faire Interview: DIY-King Ben Heck Talks Bill Paxton, Xbox Modding

Maker Faire Interview: DIY-King Ben Heck Talks Bill Paxton, Xbox Modding originally appeared on Switched on Tue, 28 Sep 2010 15:15:00 EST. Please see our terms for use of feeds.

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Let The Apple TV Hacking Begin! (AAPL)
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Steve Jobs Apple TV

Apple's new Apple TV is starting to arrive at buyers' homes. So it's time to officially commence the Apple TV hacking and jailbreak movement!


That is, it's time to start tinkering around with making apps for this thing before Apple gives everyone the keys.


The new Apple TV does NOT come with an app developer platform or App Store, much to our disappointment. But neither did the original iPhone, yet a community of clever hackers managed to "jailbreak" the device and offer apps long before the iPhone App Store launched. So we think (and hope) that a similar movement will happen with the new Apple TV.


The good news is that, according to a teardown performed by iFixit, the new Apple TV includes 8 GB of storage, so there's definitely enough room to house a bunch of apps.


The bad news is that most established iOS developers probably are not going to bother with hacking the Apple TV -- especially commercial developers, especially big ones. There's really no reason for them to jeopardize their standing with Apple, and there's not really any money to be made here yet. (No app-selling infrastructure, tiny user base, etc.)


But small-time hackers may put some neat apps together. Especially, perhaps, the sort of apps that Apple wouldn't be able to approve anyway, such as videogame console emulators. And at this point, anything would be more interesting than nothing.


So let's see what's possible!


Don't miss: Here's What Next Year's iPad Looks Like

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Battlestations: Pacific steams towards Mac OS X
[info]techupdates

Section: Mac Software, Games

Battlestations: Pacific


War returns to the Macintosh on Friday, October 8th, when Feral Interactive will release Battlestations: Pacific. Developed by Square Enix London Studios, Battlestations: Pacific takes the critically acclaimed action/strategy game play of Battlestations: Midway to the next level with two huge campaigns across land, sea and air. One campaign is based on the actual events of the War in the Pacific. The other is a “what-if?” scenario based on the premise of Japanese victory.



Battlestations: Pacific


From the press release:



The historically accurate U.S. campaign invites players to relive some of the key naval battles of World War II, by leading the U.S. forces from the battle of Midway all the way to Okinawa. The Japanese campaign lets players take command of the Imperial forces and change the outcome of the war by defeating the U.S. forces in the Pacific and expanding the Empire of the Sun all the way to Hawaii.



Both campaigns comprise 14 separate missions, with players in command and control of over 100 different types of planes, warships and submarines. Battlestations: Pacific boasts a much-improved graphics engine and ups Midway?s much-praised online experience with an enhanced multiplayer offering, containing five new and innovative co-op and team-based modes.






Battlestations: Pacific requires an Intel Mac with at least 2GB RAM, a 256MB or better graphics card (ATI X1xxx series, NVIDIA 7xxx series and Intel GMA series are not supported), DVD drive, and Mac OS X v10.5.8 or later. The game will retail in North America for US $39.95, £34.95 (inc VAT) in the UK and ?39.95 (inc VAT) throughout Europe, and is available for pre-order from Feral’s online store.



Product [Battlestations: Pacific]



Full Story » | Written by Kirk Hiner for Appletell. | Comment on this Article »


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